Editing Models   

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4.1 Introduction

This chapter describes some of the tools that PS/Workshop provides to let you edit a model. It also describes how to select entities in a model: sometimes editing functions will only work on selected entities in a model.

 

Note: Many PS/Workshop modules also provide functionality that lets you edit a model. For example, a given module might let you add blends to a model. This chapter does not describe the functionality of individual modules: see the online documentation for each module, as described in Section 1.2.

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4.2 Selecting entities

Many editing functions - especially those provided by PS/Workshop modules - require you to select one or more entities in the model. Once selected, the editing function operates solely on the selected entities.

To select entities in a model, click on the toolbar to enter selection mode. When this button is selected, you can select combinations of bodies, faces, edges and vertices in the current view by clicking on them.

 

To pick ...

Do this ...

a face

Pick within the area of a face, well away from a boundary.

an edge

Place the cursor along the edge and away from a bounding vertex.

an item that is obscured by other parts of model

Use the Rotate and Zoom buttons to change the view so that it is easier to pick the desired item.

If you click to leave selection mode, any selected entities are deselected.

Selected entities are displayed in the color specified in the Options dialog. See Chapter 5, "Setting Options", for details.

 

Note: Selection mode is not available when you have chosen the Zoom to Window

tool.

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4.2.1 Choosing which entities can be selected

You can choose which topological types you want to be able to select when in selection mode from the pull-down menu immediately next to the button. Click on the arrow to display the menu, and then choose a topological entity to toggle the ability to select that entity. You can choose to select either

By default, you can select faces, edges and vertices.

 

Figure 4-1 Choosing which entity types can be selected

The set of entity types that can be selected at any time is referred to as the selection filter.

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4.2.2 Quick entity selection

The following commands are available to quickly select or deselect entities in a model. In each case, only those entity types currently in the selection are selected when using these commands.

Command

Description

Edit > Select All

Selects all the entities in the model.

Edit > Unselect All

Deselects all the entities in the model.

Edit > Invert Selection

Inverts the current selection: those entities that are selected become deselected, and those that are not selected become selected.

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4.3 Editing colors

PS/Workshop provides a number of commands for changing the color of different parts of a model. These commands are all available in the Edit > Colour menu.

 

Command

Description

All Entities

Change the color of all entities in the document.

Selected Entities

Change the color of all selected entities in the document.

Background

Change the background color of the current document.

Edges In Dual Display

Modify the color used to display edges in Dual Display Modes (i.e. when or are switched on at the same time as ).

Selection Colour

Modifies the default selection color for entities. You can also modify this color in the Options dialog. See Chapter 5, "Setting Options", for details.

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4.4 Editing transparency of faces

You can use the commands in the View > Transparency submenu to change the transparency of any selected faces in the model. Transparency is expressed as a percentage: 0% is opaque, 100% is clear.

 

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