System Interface CATIABase

Usage: you cannot implement this base interface directly. You must first derive it and then implement the derived interface.


interface CATIABase

Represents the base object for all other objects except collection and reference objects.
As a base object, it provides properties shared by any other object. Use the adaptor class to implement this interface.


Method Index


o GetItem(CATBSTR&,CATBaseDispatch*&)
Returns an object from its name.
o get_Application(CATIAApplication*&)
Returns the application.
o get_Name(CATBSTR&)
Returns the name of the object.
o get_Parent(CATBaseDispatch*&)
Returns the parent object.
o put_Name(CATBSTR&)
Sets the name of the object.

Methods


o GetItem
public virtual GetItem( const IDName,
RealObj)
Returns an object from its name.
Role: To retrieve an object when only its name is available.
Parameters:
IDName
The searched obect name
Returns:
The searched object
o get_Application
public virtual get_Application( oApplication)
Returns the application.
Role: The application is the root object of the object structure and can be retrieved from any object in this object structure using the Application property. The root object, also called top-level object, is the object located at the top of the application's object structure. It is used by clients to retrieve and navigate across all the application's subordinate objects. If the client runs in-process, it retrieves the object at the top of the object structure. If the client runs out-process, it should call the GetApplication method to retrieve the object at the top of the object structure, which is the only object accessible from outside. The Application property is thus the way to jump from any object up to the root of the object structure, allowing then to navigate downwards. For in-process scripting, the application is always referred to as CATIA. Note that the Application property of the Application object returns the Application object itself.
o get_Name
public virtual get_Name( oNameBSTR)
Returns the name of the object.
Role: The name is a character string automatically assigned to any object to handle it easier. Even if the Name property allows you to reassign an object name, this is not advised. Many objects, such as the application and the collections, have names that you must not change, and it's safer to use Name as a read only property. When an object is part of a collection, the object name can often be used in place of the object rank to retrieve or remove the object, providing the Item and Remove methods of the collection feature an argument with the Variant type. A name must start with a letter. It can include numbers, but it can't include spaces. If the object has no name set, the default name returned is the object type. For example, the Name property of a Viewer3D object with no name set returns Viewer3D.
o get_Parent
public virtual get_Parent( oParent)
Returns the parent object.
Role: The parent object of a given object is the object just above in the object structure, usually the object that created this object and that aggregates it. In the case of an object part of a collection, the parent object can be the collection object itself or the object that aggregates the collection object. The Parent property is the way to step upwards in the object structure. Note that the Parent property of the Application object returns the Application object itself.
o put_Name
public virtual put_Name( const iNameBSTR)
Sets the name of the object.
Role: The name is a character string automatically assigned to any object to handle it easier. Even if the Name property allows you to reassign an object name, this is not advised. Many objects, such as the application and the collections, have names that you must not change, and it's safer to use Name as a read only property. When an object is part of a collection, the object name can often be used in place of the object rank to retrieve or remove the object, providing the Item and Remove methods of the collection feature an argument with the Variant type. A name must start with a letter. It can include numbers, but it can't include spaces. If the object has no name set, the default name returned is the object type. For example, the Name property of a Viewer3D object with no name set returns Viewer3D.

This object is included in the file: CATIABase.h
If needed, your Imakefile.mk should include the module: JS0GROUP

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