MachiningUIUseItf Interface DELIMfgImmersiveUI
Usage: an implementation of this interface is supplied and you must use it as is. You should not reimplement it.
interface DELIMfgImmersiveUI
Interface to manage immersive user interface.
Role: DELIMfgImmersiveUI has methods to manage immersive user interface (refresh, ...).
Method Index
- o
RefreshView(eMfgTreeViewType)
- To ask the whole redraw of an immersive view.
- o
RefreshView(eMfgTreeViewType,CATBaseUnknown_var&,CATUnicodeString&,CATBoolean)
- To ask the whole redraw of an immersive view.
Enumerated Type Index
- o
eMfgTreeViewType
-
Methods
o RefreshView
public virtual RefreshView( | | iViewType) |
-
To ask the whole redraw of an immersive view. This method can be costly depending on the model.
- Parameters:
-
- iViewType
- enum eMfgTreeViewType
o RefreshView
public virtual RefreshView( | | iViewType, |
| const | spObjectToRefresh, |
| const | iColumnIdName | = "", |
| | bRefreshChildren | = FALSE) |
-
To ask the whole redraw of an immersive view. This method can be costly depending on the model.
Use spObjectToRefresh to refresh only this object and its children
Currently, work only with eMfgProcessTable and an operation.
- Parameters:
-
- iViewType
- enum eMfgTreeViewType type of tree
- spObjectToRefresh
- Object to refresh
- iColumnIdName
- Refresh only this column name. If empty, refresh all column.
- bRefreshChildren
- Also refresh children of spObjectToRefresh.
Enumerated Types
o eMfgTreeViewType
-
enum eMfgTreeViewType {
eMfgProcessTable,
eMfgManufacturingView,
eMfgMachiningProcessView,
eMfgMachineConfigView
}
This object is included in the file: DELIMfgImmersiveUI.h
If needed, your Imakefile.mk should include the module: MachiningUIUseItf
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