Options |
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Technical Article |
Options may be set to modify the behavior of ACIS. An option's value may be a flag (indicating an on/off state), a number (integer or real number), or a string. Options may be set in a Scheme application (such as Scheme AIDE) using the Scheme extension option:set; or in a C++ application using one of several API functions. |
Type | Values | Default |
---|---|---|
boolean | #f, #t | #f |
Type | Values | Default |
---|---|---|
logical | FALSE, TRUE | FALSE |
Description
Removes redundant facet edges after grid mode faceting. This works only
with AF_GRID_TO_EDGES grid
mode. It produces more than four sided polygons unless AF_TRIANG_ALL
is used for triang mode in the refinement. The redundant facet edges are
those that are not necessary to satisfy the refinements but are generated
in the grid mode.
; adaptive_grid ; Turn on adaptive_grid (option:set "adaptive_grid" #t) ;; #f |
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Type | Values | Default |
---|---|---|
boolean | #f, #t | #f |
Type | Values | Default |
---|---|---|
logical | FALSE, TRUE | FALSE |
Description
In general, the faceter does not check refinements for the hypotenuse created
by triangulating the grid, in order to save processing time. This option
allows the strict exercise of the refinements on faceting. When it is
on, triangles are divided further by the refinements. It is preferable
to use this option with AF_TRIANG_ALL
and AF_ADJUST_ALL for triang
mode and adjust mode in the refinements respectively.
When this option is turned on, faceting may take much longer, so it must be used selectively.
; adaptive_triangles ; Create a wiggle, then facet without and then with ; the option turned on (option:set "adaptive_triangles" #f) ;; #f (define w (solid:wiggle 50 50 30 2 -2 -2 2)) ;; w (entity:facet w) ;; 419 (entity:display-facets w) ;; () ; Turn on adaptive_triangles and re-facet (option:set "adaptive_triangles" #t) ;; #f (entity:facet w) ;; 567 (entity:display-facets w) ;; () |
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Type | Values | Default |
---|---|---|
boolean | #f, #t | #t |
Type | Values | Default |
---|---|---|
logical | FALSE, TRUE | TRUE |
Description
This allows the faceter to evaluate spline approximations instead of procedural
surfaces. It saves time in procedural like blending and law surface faceting.
; approx_eval ; Turn off approx_eval (option:set "approx_eval" #f) ;; #t |
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Type | Values | Default |
---|---|---|
boolean | #f, #t | #f |
Type | Values | Default |
---|---|---|
logical | FALSE, TRUE | FALSE |
Description
When this option is turned on, it creates duplicate indexed nodes on the
surface seams. For example on cylinders and spheres, there are points
with the same position but different uv parameter values. The uv
texture mapping mode requires this option.
; dup_seam_nodes ; Turn on dup_seam_nodes (option:set "dup_seam_nodes" #t) ;; #f |
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Type | Values | Default |
---|---|---|
boolean | #f, #t | #f |
Type | Values | Default |
---|---|---|
logical | FALSE, TRUE | FALSE |
Description
This option allows for stricter exercise of the refinement, where the centroid
of the triangle is checked to see if it is within the surface tolerance
refinement. This option is dependent on the adaptive_triangles
option; adaptive_triangles must be turned on for test_centroid to have
any effect.
Because this check is time consuming, faceting may take much longer when this option is turned on.
; test_centroid ; Create a wiggle, then facet without and then with ; the option turned on (define w (solid:wiggle 50 50 30 2 -2 -2 2)) ;; w (entity:facet w) ;; 419 (entity:display-facets w) ;; () ; Option adaptive_triangles must be turned on (option:set "adaptive_triangles" #t) ;; #f ; Turn on test_centroid and then re-facet (option:set "test_centroid" #t) ;; #f (entity:facet w) ;; 587 (entity:display-facets w) ;; () |
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